Super Funday · Ideas for families
Games for siblings of different ages: five shared challenges
Siblings of different ages can play together by copying silly movements, delivering a soft toy, building a human machine, creating a monster hotel, or inventing a secret team signal. These five activities give everyone a part in a shared challenge.
The ideas come from Super Funday’s real-world mission library. Copycat Chaos starts at age four; the other missions start at age five. They’re a starting point for families with children around ages 4–11, with a grown-up helping as needed. Timings are estimates.
The younger and older roles below are suggested adaptations of the missions. Choose roles by interest and ability, and swap them whenever children want. Older siblings should get to play too, rather than always having to organise everything.
1. Copycat Chaos

- Ages
- 5–11
- Players
- 2–4
- Estimated time
- About 4 minutes
- Materials
- No equipment
- Category
- Move
- Where to play
- Indoors; choose a safe space
- Preparation
- Gather the items below and choose a comfortable space.
One player invents a ridiculous move. Everyone copies it for ten seconds, then choose a new leader.
How to play together
- Choose one player to lead with a safe, silly movement.
- Everyone copies it for ten seconds.
- Change leaders and try a new movement.
For the younger child
Choose one simple movement, such as waving or making a funny face.
For the older child
Try combining two movements, then simplify them so everyone can copy.
Keep the game in a clear space, with gentle movements and no climbing.
2. Soft Toy Express

- Ages
- 5–11
- Players
- 2–4
- Estimated time
- About 5 minutes
- Materials
- A soft toy and a cushion
- Category
- Together
- Where to play
- Indoors; choose a safe space
- Preparation
- Gather the items below and choose a comfortable space.
Move a soft toy across the room using one cushion as the team's delivery vehicle. Everyone must help before the toy reaches its destination.
How to play together
- Place a soft toy on a cushion and choose a nearby destination.
- Agree how each sibling will help with the delivery.
- Move the cushion safely across the room, making sure everyone contributes.
For the younger child
Choose the passenger and destination, and help move the cushion if comfortable.
For the older child
Suggest a route and coordinate the delivery, while leaving choices for the younger sibling.
Keep the cushion low and the route clear. Only the toy rides on it; a grown-up can help with carrying.
3. The Human Machine

- Ages
- 5–11
- Players
- 2–4
- Estimated time
- About 4 minutes
- Materials
- No equipment
- Category
- Together
- Where to play
- Indoors; choose a safe space
- Preparation
- Gather the items below and choose a comfortable space.
Build one ridiculous human machine together. Each player adds one repeating movement or sound, then run the whole machine for twenty seconds.
How to play together
- Each sibling chooses one repeating movement or sound.
- Combine the parts into one ridiculous machine.
- Run the whole machine together for twenty seconds.
For the younger child
Pick an easy action or sound that they can repeat.
For the older child
Invent what the machine does and add their own repeating part.
Leave space between players. Nobody needs to touch, lift, or support another person.
4. Monster Hotel

- Ages
- 5–11
- Players
- 1–4
- Estimated time
- About 8 minutes
- Materials
- Safe household objects; an optional toy
- Category
- Create
- Where to play
- Indoors; choose a safe space
- Preparation
- Gather the items below and choose a comfortable space.
Build a tiny hotel for a toy or imaginary monster using safe objects nearby. It must have a bed and one completely unnecessary luxury feature.
How to play together
- Choose a toy or imaginary monster as your guest.
- Build a tiny hotel using safe objects nearby.
- Include a bed and one completely unnecessary luxury feature.
- Show each other around the finished hotel.
For the younger child
Choose the guest and arrange its bed.
For the older child
Build another part of the hotel and invent a silly luxury, such as a sock spa.
Use lightweight objects at floor or table level. The hotel is for a toy, with no climbing or heavy structures.
5. The Secret Team Signal

- Ages
- 5–11
- Players
- 2–4
- Estimated time
- About 5 minutes
- Materials
- No equipment
- Category
- Surprise
- Where to play
- Indoors; choose a safe space
- Preparation
- Gather the items below and choose a comfortable space.
Invent a secret team signal using three movements or sounds. Practise until everybody can perform it together without anyone giving instructions.
How to play together
- Invent a secret signal using three movements or sounds.
- Practise it together, changing anything that is too difficult.
- Perform the signal together without spoken instructions.
For the younger child
Choose one easy part of the signal and help decide when to start.
For the older child
Help remember the sequence and contribute another part of the signal.
Choose comfortable movements and gentle sounds. Take turns starting the signal.
Make room for both children’s ideas
Start with one short mission and let each sibling make a choice. One might pick the toy while the other chooses the destination; next time, swap. Keep the shared goal simple and add complexity only if both children want it.
If one child finishes early, invite them to contribute another detail rather than take over. If someone finds a step difficult, simplify that step or join in yourself. There’s no need to keep score.
Try a free Super Funday mission →More family activity ideas
Try our five screen-free activities using things you already have or five easy rainy-day activities for kids.
Keep the adventure going
Looking for games everyone can enjoy? Discover Play Together.
Print a family challenge
Our free Halloween mission pack has four player-name spaces and completion boxes. Choose the seasonal challenges that suit your family.
Enjoyed these ideas? Super Funday is a children’s activity game with 150+ free real-world missions. Android beta testing is open; see how to request access and install.
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